Mario and Rabbids’ Kingdom Battle Review by Max Keegan Nov16


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Mario and Rabbids’ Kingdom Battle Review by Max Keegan

Mario, like I said before, is one of the most recognisable gaming icons of all time. The Rabbids? Not so much. They’re often hated for their annoying humour and stealing Rayman’s spotlight. Personally, I’m actually a fan of the Rabbids, with Rabbids Go Home being an amazing adventure game and their TV show being pretty funny too. So Nintendo and Ubisoft decided to mix these two together into… a tactics game? It’s better than it sounds.

The story is that a Rabbid is fusing everything with Rabbids thanks to stealing a merging headset from an inventor. Her robot companion Beep-O ends up in the Mushroom Kingdom and it’s up to Mario and Co. and some Rabbids dressed up like them to save the kingdom and defeat Bowser Jr. The game is very funny and the characters are likeable.

The gameplay is like X-COM, but with Rabbids and Mario. There are eight playable characters and you can equip them with blasters, sentries, shotguns and grenade ducks. Don’t ask. Each hero has different abilities: Mario can attack even when it’s not his turn with Hero Sight; and Rabbid Mario can lure enemies in closer with Magnet Dance. The game is fun to play and all of the characters have great weapons and abilities. Every world has a mid-boss and a boss. Phantom is my favourite boss, especially with his song. It’s always satisfying to win a level.

However, there are some flaws. The game can get pretty difficult, with the Spooky Ziggies’ ability to stop you from attacking and the escort missions and getting to point B missions can take forever.

While I’m not done with the game, Mario + Rabbids’ Kingdom Battle is a great game. With its good humour and gameplay, I’m proud to give Kingdom Battle a 9/10, with the title of ‘Amazing’.